Started this project off as a submission for the Legend of Arthur challenge on Artstation. When the deadline came around, I was not quite happy with the result and decide to withdraw from the challenge and spend one more week to take it to where I'm happy with.
95% of the models were model from scratch besides the books. I used 3DS Max and Corona for 3D modeling and blocking out, textured, and baked in substance painter, rendered in Unreal Engine 4. I also used photoshop to design the flags, rugs as well as heavy post-processing. All the models are optimized and game ready. It kinda fun since I haven't rendered in Unreal Engine 4 in awhile
Updated: the project was featured on Unreal Engine screenshot of the week.