A small project to practice using UE4 for more cinematic interior renders. I wanted to do something different with this project rather than make this project traditional Archviz design and rendering
Project made inside UE4.26 and used GPU Lightmass for light bake. I also used ray tracing reflection and translucency for more realism.
The images and video were rendered using Movie Render Queue and post-process using both Adobe Premiere and Adobe Photoshop.
I was making this while UE5 early release came out but didn't get a chance for the upgrade to test out Lumen. Unfortunately, I'm gonna leave that for future projects